I publish and present the results of my research in peer-reviewed journals and at conferences. My main areas of research include:

  • Using narrative and graphical representations to facilitate learning
  • Performance, trust, flow, presence, and avatar characteristics in game-based training
  • Human-robot control methods and robotic interface usability
  • Distributed team performance and emergent leadership in serious games

Please contact me if you would like copies of any articles. You can also access a copy of my Vita.

Recent journal articles

Recent peer-reviewed conference presentations

Book chapters